Server updateServer MaintenanceWritten by Erza,

Dear players,
A patch to the server has been applied, you can find a list of changes below. This patch will also serve as a public pre-season testing phase for various big changes to the server and new systems.

Changes

  • Introduced a new item enchanting system, please check out the Magic Items page
  • Removed the old item upgrade system
  • Added a "High Dworcs" task for NPC Hawthorn
  • Swapped out a misplaced Hero in the Old Fortress for an Exiled Hero
  • Added a job prefix to NPC Dove in Venore's depot
  • Updated the !soft command, it will now transform your existing soft boots instead of removing them & adding new ones
  • Fixed an error that could occur in the guild event when players did not deal any damage to the Guild Event Creature
  • Rewrote the script for the obsidian knife and added support for ice cube carving & marble rock sculpting. Along with that came the following new achievements: Marblelous, Marble Madness & Cold as Ice
  • Corrected the corpse ID of Lizard Chosens
  • Added the possibility to form sculptures out of clay lumps. Along with that came the following new achievements: Clay Fighter & Clay to Fame
  • Fixed an error that could occur when building the death channel message when a player dies
  • Added an events interface that allows for better scriptability of specific server events
  • Moved the OnGainExperience event to the new events interface
  • Moved the OnSpawn event to the new events interface
  • Moved generating monster loot to the new events interface
  • Fixed the speed bonus of expedition backpacks not applying properly
  • Replaced upgrader chests with Orbs of Enchantment
  • Corrected the names & descriptions of various items
  • Corrected the loot of the following monsters: Deer, Rabbit, War Wolf, Winter Wolf, Wolf, Charged Energy Elemental, Overcharged Energy Elemental, Roaring Water Elemental, Slick Water Elemental, Water Elemental, Liquid Satan, Vampire & Vampire Bride
  • Corrected the shop offers of the following NPC's: Archibald, Allen, Ashtamor, Borkas, Dan, Dorbin, Eddy, Edvard, Erin, Feizuhl, Gamel, Gamon, Hofech, Irmana, Iwar, Janz, Nydala, Peggy, Rose, Sylvia, Thultash, Ukea, Velvet, Vera, Yoem, Yulas & Zaidal
  • Updated the looktype of Charizard for players that use the Ascarus client
  • Added a new boss in northern Vesuvia
  • Reworked how conditions & elemental damage types are handled in the engine
  • Added the ability to temporarily prevent monsters from moving, attacking or casting spells
  • Added crystals to the loot of all Vesuvian bosses, which will be required for a new quest in the future
  • Fixed a bug that caused cooldowns for fighting the Vesuvian bosses to not apply properly to all players who entered the boss fight

Small followup patch, 18th June:

  • Items that were upgraded with the old item bonus system will now properly have their stats normalized
  • Fixed a potential memory leak when a looted item could not be added to a monster corpse
  • Fixed an error when a monster tries to spawn in the boss rooms without there being enough space

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