Pinned Ascarus Season 4 AnnouncementServerWritten by Erza,




Dear players, I would like to announce and welcome you to Ascarus Season 4. A season change, which has been in the making for quite a while. Season 3 ran from December to September, which was our longest season yet. For Season 4 we've put a focus on remaking a couple of the server's core systems from the ground up, such as the enchanting system and our item market. The experience system has received a little overhaul as well. But as always, server content has received updates as well, to name 1 quick example: The overhaul of the Ascendant Boots quest - The quest has been replaced entirely with a new quest line called "Wrath of the Seven", which is based on the style of The Inquisition Quest. Progression through 7 seals of the Ruthless Seven awaits you. Furthermore, as usual, there have been countless massive changes to the server's internal systems, which allows us much more freedom with the content we can create in the future. Last but not least, for this season we've made adjustments to how gift point refunds are handled.


Ascarus Season 4 will start on Friday, 24th September 2021 18:00 CET

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Basic server info
IP: ascar.us
Average exp rate: 30.7x (See server info page for details)
Protection level: 80
Skill rate: 14.4x
Magic rate: 8.6x
Loot rate: 2x
Client version: 8.60
Server location: France, Europe


Socials
Discord: Join the Ascarus Discord Server! (https://discord.gg/gJXF7Am)
Facebook: Ascarus (https://www.facebook.com/AscarusOTS)


Server Features
  • Real map 8.6 with several custom towns
  • Optional antibot client launcher for manual players
  • A total of 95 outfits
  • A shop for beginner guilds who want to compete on Ascarus
  • Roshamuul accurately converted to 8.6, including all bosses & raids
  • Stat Templates for war arenas - Every player can join with the same stats for an equal playing field
  • Temporary Items - In addition to stat templates, we also provide temporary equipment sets to level the playing field even further
  • Reward Chest system - You will always get loot if you help killing a boss
  • Magic Items - An extensive item enchanting system
  • Item Salvaging - Got a magic item that doesn't have any interesting bonuses? Salvage magical dusts from it and exchange them for orbs of enchantment in order to enchant another item!
  • Item Market system - Got an item with interesting bonus stats that you think someone might like to buy? List it on our item market!
  • Custom exp stage system to provide you with a smooth exp progression
  • Weekly guild frag rewards with points & mentions
  • A total of 23 towns, each town has it's own spawns, quests & secrets to discover
  • Community poll system on the website
  • Ability to view your account's login history
  • Bosses that have their own artificial intelligence
  • Many unique events - See the events page for more info
  • Bounty hunter system - Place a bounty on your enemies head to get them killed
  • Offline messaging system
  • Custom addon bonus system - Increase your character's stats for each full outfit addon you collect
  • Custom task systems - we feature a daily task sytem, a progressive task system, a special tasks from NPC Eruaran, which you can find in Roshamuul in order to obtain valuables such as prison keys in order to fight the Roshamuul prison bosses, as well as a customizable task system that lets you pick your own monster amounts and pick between a gold or experience reward
  • Partnered Twitch streamers - Show off Ascarus on your stream and we will promote your stream on the website automatically
  • Achievement system - Unlock achievements for doing various things in the game, achievement points are also required in order to enter specific quests
  • PIN security system - Protect your characters with our homemade two-factor authentication system
  • Free premium points for reaching specific levels
  • Referral system - Refer your friends to Ascarus and earn free premium points
  • Quest log entries for quests
  • More than 40 custom quests
  • Players are limited to a maximum of 4 active MC clients to combat massive MC farms
  • Standard boss raids were tuned to fit the gameplay dynamics of Ascarus - You won't see an Orshabaal die in 5 seconds
  • 10.x respawn system (non-blockable spawns)


Noteworthy Changes from Season 3
  • Remade the Item Enchanting system entirely - Magic items can be looted from monsters or crafted by players by using orbs of enchantment on an item
  • Added an Item Salvaging system - If you ever receive a magic item who's bonuses don't appeal to you, it can be disenchanted into magical dusts, which can then be exchanged for new orbs of enchantment
  • Remade the Item Market - Seamlessly list your items for sale, it supports enchanted items and also broadcasts newly added offers to our in-game trade channel, as well as our Discord server
  • Remade our Twitch streamer system - It will now automatically display a list of live Twitch streams on our website without you having to do anything
  • Added 4 new bosses in Rookgaard, all of them have received custom scripted attacks and defenses
  • Added 2 new bosses in Vesuvia, there is now a total of 4 AI bosses in Vesuvia, and they are connected to the new Wrath of the Seven quest
  • Added 4 new bosses that can be found in quests around the server - Fortinbrae, Orshasmaal, Hadesrath & Sunnoth
  • Adjusted how gift point refunds are handled, more information can be found in the "Donation refunds" section below
  • Added a new quest called Wrath of the Seven - It functions similar to The Inqusition Quest and replaces our old Ascendant Boots Quest
  • Sorcerers now deal an additional 5% more damage than druids, in order to make the vocation more attractive
  • Monsters are now smarter when it comes to walking through magic fields
    • Some monsters will always walk through fields, no matter what
    • Some monsters will not walk through fields unless they have been attacked
    • Monsters will no longer get stuck between fields
    • Monster summons will no longer be blocked by magic fields, if they can walk through that specific field type
  • The attack speed of all vocations has been reduced from 1 attack every 1s to 1 attack every 1.2s, in order to balance out the attack speed item bonus - If a player has a maximum attack speed bonus, it will come out to the previous attack speed of 1 attack every 1s
  • Updates to experience stages
    • Switched back to the traditional experience stage system where the experience rate stays consistent until a certain level and then drops sharply
    • Reduced the experience stages in the end-game, mid-game experience stages are slightly higher
    • Increased the bonus experience for GameGuard players
  • Updates to stamina refillers
    • Increased the cooldown of stamina refillers from 4 hours to 8 hours
    • Increased the shop price of stamina refillers from 100 points to 200 points
  • Added a new task NPC called Hawthorn, you can find him at Thais depot +1 - Choose your own monster amount and pick between gold or experience as reward, which is automatically calculated, based on monster strength
  • Added the Edron Vampire Crypt
  • Added the Gargoyle Cave in Meriana
  • Added a missing Brimstone Bug cave, along with the boss portal to the Sulphur Scuttler boss
  • Assassin stars now have a 5% chance to break on hit
  • Decrease the chance for NPC's to say a voice line from 25% to 20% to reduce message spam
  • Bank balance is now also taken into consideration when using the !promotion command
  • Slightly changed the map layout at the VIP Poison Ivy boss spawn
  • Slightly changed the map layout at the VIP Harambe boss spawn
  • Slightly changed the spawn positions of bosses in the Native Armor quest in order to prevent them from being botted easily
  • Reworked how conditions & elemental damage types are handled in the engine
  • Optimized creature lookup speeds in the engine
  • Overhauled the entire lua scripting system in the server engine again (this is a huge internal change)
  • Various other fixes and optimizations in the server engine
  • And many more minor changes that didn't make it into this announcement post...

Season rewards
As always, the top players of a season will receive a few special rewards for their competitiveness
The rewarded categories are the following:
  • Top 10 players in the experience highscores
    • Victorious backpack with special engraving
    • Season trophy with special engraving
  • Top 50 players in the experience highscores
    • 200 premium points
  • Top 10 players above level 200 that had the highest scores in the following categories: Magic Level, Fist Fighting, Sword Fighting, Axe Fighting, Club Fighting, Distance Fighting, Shielding, Snake, Tasks & Achievements
    • 200 premium points

Donation refunds
All donations that were made within the last 30 days before launch will be fully refunded.
All donations that were made more than 30 days before launch will be refunded in the following manner:
  • The refunded amount begins at 80% and for each additional month that has passed since the donation was made, the points will lose 5% of their original value (decreased from 10% to 5% to make up for the very long season)
  • Unlike previous seasons, you will now receive the full amount of refunded points right away instead of receiving a chunk of points for specific level milestones
  • The amount of refunded points is capped to 10000 points
  • Donations from longer than 1 season ago will not be refunded

Guild points
Due to the popularity of us offering guild points manually during Season 2, we have added an automated system to distribute these points since Season 3. Points obtained through this system can be spent in the guild shop

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