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Downtime this morningServer MaintenanceWritten by Erza,

This morning at 6:49 AM we suffered a downtime of 3 hours and 11 minutes due to a server lockup.
We'll be working on putting a better system in place for these scenarios, so downtime is kept to a minimum if such a situation should arise again.
In order to compensate for the lost time, the experience, skill, magic & loot rates have been doubled for 5 hours to make up for the lost time. Additionally, 2 extra VIP days have been added to all accounts.
In order to fairly distribute the double exp time, it will be spreaded out over the day.

Hours used


2 hours have been applied from 10 AM - 12 AM CET
The remaining 3 hours will be applied from 5 PM to 10 PM CET
Update: Due to another lockup at 4:36 PM the rates have been extended by 2 hours. They have been enabled at 5 PM and will last until 10 PM.
We're extremely sorry about the inconvenience and are working to get the issue resolved as soon as possible. Furthermore the server save interval has been set to 15 minutes, which means you will not lose more than 15 minutes of progress in case of an issue.

Facebook Contest [Ended]EventsWritten by Erza,

10000 premium points giveaway!

We are currently hosting a Facebook contest where we will give away a total of 10000 premium points!
There will be a total of 20 winners, each winner will receive 500 premium points! It will end on 13th December 2019 18:00 CET.

Head over to our post for instructions on how to participate!
We also invite you to join our Discord server, where you can interact with staff & other players.

The winners have been picked! Here are the names: Fyrozza, Kvade, Drzemkie, Zuvux, Bienvenido Rodriguez, Jack Ek, Ulusoy, Markito, Cancel, Muscles, Dzontra Volta, Mego, Dead On, Yunkell, Apollo, Yodabb, Deszczu, Zahura, Mordorion, Snabeldrake
Your points keys have been sent to you on Facebook and they can be redeemed at the redeem page.

Ascarus Season 1 AnnouncementServerWritten by Erza,

Dear players,
I would like to announce and welcome you to Ascarus Season 1. A tremendous amount of work has been put into the development of the server over the course of the last months in order to return with a vast amount of updates. During our BETA phase we were able to catch & iron out quite a few things and I'd like to give my sincere thanks to all BETA testers.
The datapack has received almost 400 changes, the engine has received over 200 changes, furthermore the website has been reskinned with a much more pleasant dark theme along new features & improvements across various core functions and pages - which was the reason for a beta phase being hosted, despite the server having been online since 2011 under the name Masiyah.

Ascarus Season 1 will start on Friday, 13th December 2019 19:00 CET

Basic server info
Average exp rate: 30.6x (Custom system) (See server info page for details)
Protection level: 80
Skill rate: 20x
Magic rate: 12x
Loot rate: 2x
Client version: 8.60
Server location: France, Europe

Discord: Join the Ascarus Discord Server! (
Facebook: Ascarus (

Server Features
  • Real map 8.6 with several custom towns
  • Roshamuul accurately converted to 8.6, including all bosses & raids
  • Reward Chest system - You will always get loot if you help killing a boss
  • Custom exp stage system to provide you with a smooth exp progression
  • Weekly guild frag rewards with points & mentions
  • A total of 23 towns, each town has it's own spawns, quests & secrets to discover
  • Community poll system on the website
  • Ability to view your account's login history
  • Bosses that have their own artificial intelligence
  • Many unique events - See the events page for more info
  • Bounty hunter system - Place a bounty on your enemies head to get them killed
  • Offline auction system
  • Offline messaging system
  • Custom addon bonus system - Increase your character's stats for each full outfit addon you collect
  • Custom task systems - we feature a daily task sytem, a progressive task system and a special tasks from NPC Eruaran, which you can find in Roshamuul in order to obtain valuables such as prison keys in order to fight the Roshamuul prison bosses
  • Partnered Twitch streamers - Show off Ascarus on your stream and we will promote your stream on the website
  • Anti-AFK system on higher levels to prevent permanent exp botting
  • Achievement system - Unlock achievements for doing various things in the game, achievement points are also required in order to enter specific quests
  • PIN security system - Protect your characters with our homemade two-factor authentication system
  • Free premium points for reaching specific levels
  • Referral system - Refer your friends to Ascarus and earn free premium points
  • Quest log entries for quests
  • More than 40 custom quests
  • Standard boss raids were tuned to fit the gameplay dynamics of Ascarus - You won't see an Orshabaal die in 5 seconds
  • 10.x respawn system (non-blockable spawns)

Noteworthy Changes from Masiyah Season 6
  • Added the entire continent of Roshamuul, including all bosses
  • Added Nightmare Isles
  • Implemented a Reward Chest system for most raid bosses
  • Reworked the experience stage system to use a gradual decline of the experience stage with each level, instead of a sharp drop off at specific levels, which provides a much smoother level progression - along with this change the experience rates have also been lowered
  • In order to accommodate the addition of the Reward Chest, many bosses have received updates to their loot - For example, it is now much more common to drop upgrader chests, equipment pieces, weapons and various other luxuries
  • Reworked & vastly expanded the city of Aquarin with additional spawns
  • The Makara spawn has been moved to Aquarin and now requires completion of a short quest in order to access
  • The rentable war arenas no longer have their maps connected to each other, instead you now have to pick the desired map beforehand and can freely change maps after losing PZ lock, as long as you have the arena rented
  • All of the monsters in the following spawns have received adjustments to their loot: Medusa Tower, Grimvale, Old Fortress, Asuras Palace (including True Asuras behind the mirror), Quara Grotto, Vandura Wyrm Cave & Spider Caves
  • Added the city of Asylum, it's land mass features a connection to another one of our custom cities - Incheon
  • Reduced the amount of upgrade slots an item can have, as well as the maximum values you can roll
  • The boat system has been rewritten and now allows you to travel between all cities with no route restrictions
  • A beginner quest has been added in Mount Sternum, north-east of Thais
  • The standard raid system you find on all OT servers has been ditched and rewritten entirely, which allows much better manipulation of raids
  • Added the Safe Zone event
  • Shop offers & prices of Rashid, Soya & the Djinn NPC's have been corrected
  • VIP Rashid has been removed
  • The boss rooms in VIP have been removed
  • The task system has been rewritten entirely, furthermore NPC's TGYoshi, Daily Huntsman & Eruaran feature brand new task lists
  • Strong standard raid bosses like Ferumbras, Ghazbaran, Morgaroth, Orshabaal have been had their stats and loot adjusted and were equipped with the Reward Chest system
  • You can now view the login history of your account through the account management panel on the website
  • Players can now walk through each other while being inside of a protection zone - there are however special zones where walking through each other is still prohibited, even if the area is a protection zone (some events for example)
  • Items with charges can now be sold to NPC's, as long as the item still has the full amount of charges available
  • In training areas it is no longer possible to stack additional characters in 1 spot in order to potion the main character for magic level training
  • All of the game token spawns (super spawns) have received new maps
  • All map bugs in the Zao steppe have been fixed
  • Added a new dragon lord spawn to the city of Incheon
  • Revamped the Hydra spawn south of Gengia and populated it with a quest
  • Wild monsters can no longer damage each other